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1. New Dev Blog: Agents Made Easy - in EVE Information Portal [original thread]
Assigning player intelligence by the sec status of the systems they game in has always been an invalid argument of generalizations and name-calling. Enough of this, already. This is not a thread for name calling - nor should any exist. I'd love n...
- by Kiyohime Ronuken - at 2011.05.16 20:12:00
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2. New Dev Blog: Agents Made Easy - in EVE Information Portal [original thread]
Which part was I wrong about? Is there no risk for those invading WH space? POSes never get lost in WH space? Bigger alliances never stumble upon WHs and blow up the inhabitants for lols? Small groups set up shop in WHs and make isk? Big attac...
- by Kiyohime Ronuken - at 2011.05.16 18:13:00
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3. New Dev Blog: Agents Made Easy - in EVE Information Portal [original thread]
I could point out that the risk in W-Space is even higher for potential invaders. No way to know how many people are logged off in there. One small pos could mean 3-4 people or 100+ alts logged off ready to fight - or even logged IN. The risk for...
- by Kiyohime Ronuken - at 2011.05.16 17:43:00
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4. New Dev Blog: Agents Made Easy - in EVE Information Portal [original thread]
Have I heard of risk vs reward? Care to come risk your ship vs concord for the reward of blowing someone up? For many the answer is YES. If for you the answer is NO then clearly I'm not the one with a difficulty in concept comprehension.
- by Kiyohime Ronuken - at 2011.05.16 16:45:00
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5. New Dev Blog: Agents Made Easy - in EVE Information Portal [original thread]
Yeah - move all L4s to lowsec so you pirates have someone to shoot at? SERIOUSLY?! C'mon - WHY should someone who wants to do something worth doing have to put up with that? Its not like they don't already have: Outright thieves. Griefers. Can Fl...
- by Kiyohime Ronuken - at 2011.05.16 16:23:00
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6. New Dev Blog: Agents Made Easy - in EVE Information Portal [original thread]
Not everyone wants to play this game in constant 'freak out' mode. Some folks are happy to mine, carry stuff, develop their character and maybe occasionally pew-pew. Lots of us play to relax, not to be on the 'bleeding edge'. Don't Judge - you hav...
- by Kiyohime Ronuken - at 2011.05.16 15:30:00
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7. New Dev Blog: Agents Made Easy - in EVE Information Portal [original thread]
Another way courrier missions could get help is directing -them- through accelleration gates. So - let's say you're doing what you'd actually DO in low/nullsec on an escorted mission - you have some NPC guys in a pocket fighting other NPC guys - y...
- by Kiyohime Ronuken - at 2011.05.16 15:08:00
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8. New Dev Blog: Agents Made Easy - in EVE Information Portal [original thread]
Edited by: Kiyohime Ronuken on 16/05/2011 14:59:30 Good Change. *CCP* If you want to help add some variety to these missions - it might help to include the occasional 'bonus' in missions. Doing this will help keep 'single minded' missions from...
- by Kiyohime Ronuken - at 2011.05.16 14:58:00
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9. New Dev Blog: 0.0 Tweaks - in EVE Information Portal [original thread]
The problem with trying to re-empower the 'little guys' is that by now the truly 'big' guys are large enough that a change like this will be annoying at most. Caps can still go pretty much wherever - I see more beacons and jammer cycling in the f...
- by Kiyohime Ronuken - at 2011.05.15 01:49:00
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